PLAYMOVIE
Posted: Sun Aug 06, 2006 21:55
I tried this out with a simple map, just a switch triggering a script
to play a WMV video clip, and got the following results:
Code: Select all
#include "zcommon.acs"
//==================================================================================
script 10 (void)
{
playmovie ("E:\GZDoom1018\UAC.wmv");
}
//==================================================================================
Code: Select all
ZDoom63a locks up after trigger is pressed, showing just the triggered switch.
ZDoom96 screen shows the active window at original movie size.
plays the sound but not the video.
lockus up with black screen.
ZDoom96x locks up with black screen.
ZDoom98 screen turns black.
plays the sound but not video.
locks up on black screen.
ZDoom2.1.4 opens active window plays sound ok and plays video a scrambled mess, at original movie size.
stays on black screen but ZDoom can be terminated with F10 --> Y
GZDoom1.0.14 does not do anything, except trigger and reset the switch.
GZDoom1.0.15 does not do anything, except trigger and reset the switch.
GZDoom1.0.16 does not do anything, except trigger and reset the switch.
GZDoom1.0.18 does not do anything, except trigger and reset the switch.