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[1.0.20]Blue flickering on a map!

Posted: Thu Sep 14, 2006 12:39
by Alter
I think something's wrong with gzdoom because sometimes when i walk on my map it flickers!
Image
I don't know what's happening here's link to the wad because it's too large to attach it happens on the left side of waterfall section
black.zip - 0.39MB

Posted: Fri Oct 27, 2006 1:17
by Skunk
Mine only started doing this after I added dynamic lights.

Posted: Fri Oct 27, 2006 2:48
by SlayeR
Turn off the shader warp option, or dynamic lights :P I get this problem too.

Posted: Fri Oct 27, 2006 9:02
by Graf Zahl
Ok, so that's what it is. In that case: Closed because it's a duplicate.

Posted: Fri Oct 27, 2006 9:36
by Alter
It never happened to me again huh so close this topic

Posted: Mon Oct 30, 2006 13:36
by Skunk
Just uh for my understanding, what is a shader warp and why is it affecting my dynamic lights?

Posted: Mon Oct 30, 2006 19:23
by Enjay

Posted: Mon Oct 30, 2006 21:24
by Skunk
Ugh. Okay, I see. Well, I'm just going to remove dynamic lights for now until someone straightens this out. :) Dynamic lights were ruining a few mods anyway.

Posted: Mon Oct 30, 2006 22:02
by Enjay
Personally I prefer to disable the shaders in the opengl menu. All that means is the warping floors warp like they do in Zdoom rather than the super-smooth shader warping of GZdoom.