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Sprite scaling bug or something

Posted: Thu Sep 14, 2006 20:26
by Evil Watermelon
I don't really know how to explain this, I'll just post a screenie.

Image

I have now got GZDoom working on my computer and everything, since I downloaded the latest drivers for my RADEON 7000 gfx card and installed the latest version of GZDoom. But I have no idea what's happened.

Posted: Thu Sep 14, 2006 21:13
by Graf Zahl
Which version is this?

Posted: Sat Sep 16, 2006 8:32
by Graf Zahl
Since I am getting no feedback I'll assume this is the known 1.0.19 problem that has been fixed in 1.0.20

Posted: Sat Sep 23, 2006 17:05
by Evil Watermelon
Oh yeah. Sorry about that. :( I've figured out that this happens everytime I pick up an Invulnerability Sphere. When the screen goes back to original colours, the sprites get messed up.

And yes, I'm using .19. :?

Plus, sorry for the week bump, I should hang round here more often.

Posted: Sat Sep 23, 2006 18:27
by Graf Zahl
Evil Watermelon wrote:
And yes, I'm using .19. :?

Then update to .20.