Page 1 of 1
[DDF help] Flesh impact sounds for ranged weapons
Posted: Mon Sep 18, 2006 2:02
by Chronoteeth
Is it possible?
Posted: Mon Sep 18, 2006 3:29
by wildweasel
The only way to do impact sounds on flesh is to modify the blood splat and give it a sound, much like you would to make puffs that play ricochet sounds. This has the drawback of being rather loud with shotgun attacks, and also playing with melee weapons.
Posted: Mon Sep 18, 2006 6:34
by Chronoteeth
There is one problem though, multiple blood splatter sounds, for different firearms.
Posted: Fri Sep 22, 2006 21:46
by Snarboo
Can't you do that through custom pain states? And I swear that DDF lets you cut off sounds so that a bazillion of them don't play at once.