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GZDoom doesn't like my computer :(

Posted: Wed Sep 20, 2006 20:08
by Electronic Samurai
Someone recommended that I repost this topic here from Zdoom.

I've just installed GZDoom to see what all the buzz is about. To be on the safe side, I back up my .ini files created by Zdoom and move them to another folder (hey, I can reset my controller config later). Upon clicking on the GZDoom icon, though, I get a large black box sitting in the upper-right corner of my screen. It continues to sit there.

OK.

So, I alt-f4 out of that, and try again. To my surprise, Doom shows up a moment later - in greens and purples, and there seems to be two of them in the upper half of the screen - one on the left, one on the right. Figuring this to be a video problem, I go to "video settings" and play around with what I find there, to increasingly odd results. Changing the renderer to anything but "OpenGL" freezes the program entirely.

Also, it seems my default screen settings have been changed, as well - the brightness of the screen is set very high and everything looks washed-out. I suspect that OpenGL rendering is causing my computer to have a panic attack.

I'm using a "RAGE PRO TURBO AGP 2X" graphics card. Any ideas what could be wrong?

Posted: Wed Sep 20, 2006 20:51
by Jim
Uhh... What's wrong is that your graphics card is ancient. It only has 4 or 8 MB of memory and definitely doesn't implement all of the OpenGL functionality that GZDoom requires.

Posted: Wed Sep 20, 2006 21:13
by Electronic Samurai
Ah. Okay then.

Posted: Fri Sep 22, 2006 3:27
by Nash
If you intend to run GZDoom (and in fact any newer OpenGL games) you have no other options but to upgrade.

A budget gaming rig (2.0 GHz and above, 512 MB RAM, and a basic 128/256 MB graphics card) is very afordable these days.