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Enemy sprite size limits?
Posted: Wed Sep 27, 2006 16:52
by Syfo-Dyas
With ZDOOM or gzdoom is it now possible to make enemies any larger than the Cyb Demon?
I can't seem to fit in an AT AT without having to scale it down a bit, which...
...makes it way to small.
Posted: Wed Sep 27, 2006 17:23
by Graf Zahl
A sprite is just a graphic so there size shouldn't matter. But the game engine will have problems with extremely large objects. The engine just isn't made for them.
Posted: Thu Sep 28, 2006 8:42
by Nash
Cutmanmike made a gigantic squid before. The Cybdemon looks like a small health bonus pickup compared to it. O_O
Posted: Thu Sep 28, 2006 9:11
by Syfo-Dyas
That would be interesting to see.
Posted: Thu Sep 28, 2006 16:30
by Cutmanmike
It's scaled by 4 in DECORATE. I can't remember how tall it is in pixels.
Posted: Thu Sep 28, 2006 16:35
by Cutmanmike
Posted: Thu Sep 28, 2006 18:21
by Syfo-Dyas
Would it be possible to share a wad with that sprite and decorate script for me to study?
I'd really like to get this down.
Another question, when you shoot at the top or bottom of the scaled sprite, does it still register as a hit, or is it for look only?
Posted: Fri Sep 29, 2006 10:37
by Cutmanmike
The monster takes 12 actors 10 sounds and a hellova lot of ACS, and I don't feel like decompiling all this mumbo jumbo. Plus, when this eventually gets released it'll be a suprise

Posted: Fri Sep 29, 2006 15:20
by TheDarkArchon
I remember a thread over at the ZDF's where Geist and Bouncy made oversized monsters (after saying I dare someone to try and create a monster that approaches the size of Ugh-Zan III from SS:FE)
Looks like Cutman has done that in this case.

Posted: Fri Sep 29, 2006 21:03
by Syfo-Dyas
All I want is an At ST that is hardly larger than a Cyb Demon. :/
Posted: Fri Sep 29, 2006 23:19
by Cutmanmike
Then it should work fine.
Posted: Fri Sep 29, 2006 23:31
by Syfo-Dyas
No because the height of the Cyber Demon is a bit too low for an AT-ST. A shame too.
Posted: Sun Oct 01, 2006 13:42
by Cutmanmike
In decorate, try scale 2.0
Posted: Thu Oct 05, 2006 1:54
by Syfo-Dyas
THat was easy! Thankx a lot man, I've learned a bit more that I needed!!!!
Posted: Thu Oct 05, 2006 6:59
by Alter
yeah... scale is useful when you have sprites but monster need to be bigger
