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3d floor bug

Posted: Fri Dec 22, 2006 10:51
by moneyman
Ok ... I made a map that has 3dfloor and 3d water and stuff and it works fine for Legacy but for Gzdoom it works but the 3d floors and water are like invisable it worked half way through when building it but just before I finished it started doin this ... any ideas why ? could it be because I have tagged too many sectors ?

heres a link to my wad (if you wanna see for yourself): http://www.geocities.com/mmanwads/T3000.zip

Best regards,
Moneyman

Posted: Fri Dec 22, 2006 12:12
by Graf Zahl
It works for me. Are you sure you are using OpenGL? 3D floors will not be displayed in software rendering.

Posted: Fri Dec 22, 2006 21:56
by moneyman
Ahhhh that makes complete sense ... thank you for the info :)