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[fixed] xscale is read as yscale

Posted: Sat Jan 13, 2007 7:56
by Vaecrius
If you set an actor's horizontal sprite scale the scale is applied to its vertical scale instead.

If you set the actor's vertical scale as well, whichever you specify later is applied as the vertical scale.

Posted: Sat Jan 13, 2007 9:44
by Graf Zahl
fixed