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[don't do that!]ww-stranger COMPLETE SYSTEM LOCK. :O
Posted: Sun Jan 14, 2007 1:37
by Arcane
Start ww-stranger in GZdoom. Open the console and do the following
give all
sv_fastweapons 2
sv_infiniteammo 1
Switch to the 6th weapon and hold down alt fire for a little while, then detonate it.
I imagine on a 4ghz system or so it won't lock you, but more than 50 or so bombs will completely choke my computer.
Posted: Sun Jan 14, 2007 1:39
by Graf Zahl
sv_fastweapons 2 can easily lock up DECORATE weapons. Don't use that setting, especially when the weapon uses A_Jump. I'm sorry but I can't fix this.
Posted: Sun Jan 14, 2007 1:44
by Arcane
It's fine, it's fine.
I have no clue how it works and I figure it's much better to report a unfixable bug than find something major and never report it.
Posted: Sun Jan 14, 2007 3:47
by wildweasel
Fastweapons is worthless for anything but the default Doom/Heretic/Hexen/Strife weapons. For everything else, there are bound to be horrible issues like this.
If you don't think the weapons are fast/overpowered enough, maybe Stranger isn't the mod for you?
Posted: Sun Jan 14, 2007 6:20
by Arcane
Stranger's plenty powerful.
I wasn't playing with it to make it stronger. I was playing with it because I was curious as to whether my PC would choke on a custom map with loads of barrels, fastweaponed bombs, and a coupla zombies for the joke factor.