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[works for me] Time Warp

Posted: Fri Jan 19, 2007 3:53
by Zero Prophet
I noticed an oddity. It seems that in the latest edition of GZDoom, the "Warp" keyword in ANIMDEFS does not work at all. I can get Warp2 to work just fine either way, but standard "Warp" only shows up in standard ZDoom. Please tell me this isn't intentional! ;)

Perhaps it's related to, according to the console, the shader data being loaded refers to "Warp1". A simple naming issue? Either way, although Warp2 looks much nicer most of the time, I've got reasons for this one. Any help?

Posted: Fri Jan 19, 2007 12:30
by Graf Zahl
Works for me in my development build.