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[1.0.21] 3d Lights don't light Flickering surfaces

Posted: Sun Jan 21, 2007 5:27
by Agent ME
If you have a sector that has the "Light Flicker" setting on, it seems like 3d lights don't light up any of the surfaces.

EDIT: I have NVIDIA GeForce4 Ti 4800 (latest drivers) as my video card, an Intel(R) Pentium(R) 4 CPU 3.06GHz, and 1 gig of ram.

Posted: Sun Jan 21, 2007 10:11
by Graf Zahl
Do you have an example to show?

Posted: Sun Jan 21, 2007 20:08
by Agent ME
Nvm, I'm an idiot - apparently red and blue lights don't show up very well on red and blue surfaces.

But I did find that flickerlights still flicker when you have freeze mode on - is that a glitch or an intended feature?

Posted: Sun Jan 21, 2007 20:24
by Snarboo
I thought freeze mode only froze things?

Posted: Sun Jan 21, 2007 20:27
by Graf Zahl
Precisely. If all map thinkers were stopped the player couldn't operate doors and such as well.

Freeze mode is more a hack than anything else. It has severe side effects.

Posted: Mon Jan 22, 2007 15:39
by Cutmanmike
And that hack is available in skulltag as a powerup. Gross!

Posted: Mon Jan 22, 2007 19:51
by Graf Zahl
Most of Skulltag's powerup are rather questionable.