Kinsie's Land 'O' Plenty
Moderator: wildweasel
- TheDarkArchon
- Posts: 1000
- Joined: Wed Jul 06, 2005 11:58
- Location: What's that fucking smell
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- hitmanx
- Posts: 215
- Joined: Sat Dec 24, 2005 13:07
- DoomRater
- Posts: 397
- Joined: Tue Jul 19, 2005 4:14
- Location: Programmer's Room, talking to Will Harvey
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- The Kins
- Posts: 48
- Joined: Mon May 08, 2006 12:59
Last night a fit of boredom hit me and I started making a silly project inspired by the Boxhead flash games.
(shot from an early prototype - PLEASE ignore the map, it's just a quick and hasty edit of Ghostbusters Doom 2 MAP03 for prototyping purposes)
Basically, a horde of the homeless shall emerge from the alleys, corners and the like to take what's rightfully theirs. Your aim is simply to use the supplied weapons to survive as long as possible, and occasionally gain powerups, upgrades and extra weapons by killing lots of the marauding hobos, or possibly even "superhobos".
Anyone got any ideas for this one? It's really early on (no ACS yet, just decorate), so I'm open to anything.
(shot from an early prototype - PLEASE ignore the map, it's just a quick and hasty edit of Ghostbusters Doom 2 MAP03 for prototyping purposes)
Basically, a horde of the homeless shall emerge from the alleys, corners and the like to take what's rightfully theirs. Your aim is simply to use the supplied weapons to survive as long as possible, and occasionally gain powerups, upgrades and extra weapons by killing lots of the marauding hobos, or possibly even "superhobos".
Anyone got any ideas for this one? It's really early on (no ACS yet, just decorate), so I'm open to anything.
- The Kins
- Posts: 48
- Joined: Mon May 08, 2006 12:59
A good idea!
Currently I have hordes of homeless, and the occasional "Rabble Rouser", a friendly homeless (for the sole purpose of starting fights).
Some other characters I plan to add:
- A crazy cat lady. Guess what her weapon is? Killing her spawns some sort of goodie.
- An old woman on a motor scooter. Killing her drops her motor scooter, which via the wonders of the Morph stuff that I have never tried before is rideable! It will go 3kmph but will instagib anything it runs over.
Currently I have hordes of homeless, and the occasional "Rabble Rouser", a friendly homeless (for the sole purpose of starting fights).
Some other characters I plan to add:
- A crazy cat lady. Guess what her weapon is? Killing her spawns some sort of goodie.
- An old woman on a motor scooter. Killing her drops her motor scooter, which via the wonders of the Morph stuff that I have never tried before is rideable! It will go 3kmph but will instagib anything it runs over.
- The Kins
- Posts: 48
- Joined: Mon May 08, 2006 12:59
- The Kins
- Posts: 48
- Joined: Mon May 08, 2006 12:59
Tonight I got bored and made this for fucking around with my friends on Skulltag instead of doing homework:
FlusterCuck Beta 2
Adds altfire to the Chainsaw (Flamethrower), Rocket Launcher (KAMIKAZEEEEE) and Plasma Gun (Horribly Hacky Beam!)
KNOWN BUGS:
Flamethrower fire is invisible to other players online (in ST at least) - I blame Strife, so I'll probably recode it.
Plasma Beam tends to lag the shit out of the server, and causes the firer to bleed and make pain sounds in ST (again, it's hackier than a Lithtech engine game)
FlusterCuck Beta 2
Adds altfire to the Chainsaw (Flamethrower), Rocket Launcher (KAMIKAZEEEEE) and Plasma Gun (Horribly Hacky Beam!)
KNOWN BUGS:
Flamethrower fire is invisible to other players online (in ST at least) - I blame Strife, so I'll probably recode it.
Plasma Beam tends to lag the shit out of the server, and causes the firer to bleed and make pain sounds in ST (again, it's hackier than a Lithtech engine game)
- lizardcommando
- Posts: 375
- Joined: Fri Jul 08, 2005 6:12
- Location: Somewhere in California