GL Mode and Decals
Posted: Tue May 22, 2007 23:35
I just got a new laptop, and first thing got GZDoom up. Anyways, in OpenGL mode, the new version's having problems with decals...
In the attachments below, the blood and bullet holes appear on other walls for some strange reason. Anyone know how to rectify this in GLMode?
In the attachments below, the blood and bullet holes appear on other walls for some strange reason. Anyone know how to rectify this in GLMode?