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Flipping a weapon graphic with NPLMA0B0 doesn't show

Posted: Tue Jul 03, 2007 1:16
by Doorhenge
Hi, I noticed with Gzdoom when I flip my graphics to reuse them in a hud weapon graphic, they don't flip. they just show the same graphic unflipped.

I'll show a picture.

See, in Zdoom the weapon flips normally.
Image

But in GZdoom it shows the same graphic.
Image

I kind of do this to save space and stuff. I also do this on floor sprite graphics like explosions and fire to break up the monotony of seeing the sprites the same way all the time.

So does anyone get what I'm trying to say here?

If the person who fixes this stuff in Gzdoom wants a copy of this wad I can give it to him.

Posted: Wed Sep 26, 2007 22:54
by Graf Zahl
fixed