[Since the first release] Hitscan problems
Posted: Thu Aug 09, 2007 21:19
I notice that the hitscan attacks just don't hit the target when you're firing from extreme angles.
For example, firing a super shotgun at a Mancubus from high above a cliff (where you have to look down a lot to be able to see the fatso).
The problem is serious with monster models. Being able to see the monsters in 3 dimensions means it's possible to be in situations where the player has to look up or down a lot to shoot the monster.
With this bug, the attacks just totally miss and it doesn't make sense.
I really hope you'll fix this bug eventually because it's kind of a show stopper.
For example, firing a super shotgun at a Mancubus from high above a cliff (where you have to look down a lot to be able to see the fatso).
The problem is serious with monster models. Being able to see the monsters in 3 dimensions means it's possible to be in situations where the player has to look up or down a lot to shoot the monster.
With this bug, the attacks just totally miss and it doesn't make sense.
I really hope you'll fix this bug eventually because it's kind of a show stopper.
