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[added][0.9.1] Dynamic lights don't affect HUD weapon

Posted: Wed Aug 31, 2005 16:57
by LK873
Plain and simple one here, they do not seem to cast their lighting onto the HUD weapon like in ZDoomGL. Is this intended or a bug?

Posted: Wed Aug 31, 2005 17:09
by Graf Zahl
Not implemented yet.

Posted: Wed Aug 31, 2005 18:59
by Graf Zahl
Now it is.