Right, what Lock and Load is.
For starters, it's an EDGE weapons mod.
Specifically it's a collection of weapons as well as balance changes, sometimes some new stuff. And the 5th version looks to be the last before I break out into full-blown TC stuff.
When I first started with Lock and Load back with EDGE 1.24, I threw everything I could into the mix - including Blood 2's Mac 10's (I think that was the 2nd release), and it all kinda looked like shit, but it was pretty cool to play with. Although those MAC-10's were too bright (actually just about everything I ripped was, but I blame a bent monitor pin for that. Actually, a broken one, but anyway...), I loved them.
Lock and Load 3 was my magnum opus of the old disjointed generation - provided you had EDGE 1.24 because EDGE.scr somehow didn't get popped into the wadfile when I used DDFINWAD. At least I know what caused it not to work now. And I actually have a backup of EDGE 1.24. HintHint.
Lock and Load 4 came in 3 releases - 4, 4a and iirc, 4c. Or was it b? I'm not at my computer and it's irrelevent. LNL 4 was awesome.
I'm trying to do a lot more with 5. Since learning hex, I now know how to set DLight colours, so my projectiles won't suck quite so much ass

I've learned how to make a proper railgun, and knowing that, the railgun will make a triumphant and bloody return.
Anyone who played LNL4 also knows that I like alt-death, so the alt-death animations I have won't be disappearing.
Anyway, the status of LNL5 is "In Progress".
I have five weapons left to do and one left to redo (both in terms of graphics and concept) and then reset the alt-death stuff.
The weapons left are:
Railgun (it's happening, dammit!)
Automatic shotgun (going for a different concept here)
Flamethrower
Breach-Load Grenade Launcher
Magazine-Fed Grenade Launcher
Plasma Rifle
After I'm done with the weapons and alt-death, I just need to do some rebalancing (I promise, no resistances or immunities on the current monsters) and figure out how the hell I'm going to delegate ammunition. That won't take more than a couple hours, though.
When wil this be finished? When it's done. Oh, and for all the douches that whined about casings, they're there. They just don't bounce and make clinking sounds. They look like shit, but this mod isn't about bullet casings, it's about big goddamned guns and the havok they cause

Also, if I get more than 5 requests, I might be inclined to fix LNL4 so it works properly with EDGE 1.29.