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Variable Player Start/Deathmatch Start Z-Heights

Posted: Sun Dec 09, 2007 5:01
by Dave_B
One thing I'd like to see is variable Player Start/Deathmatch Start Z-Heights. This way you can set deathmatch points or player start points on 3D floors.

Posted: Mon Apr 07, 2008 19:26
by ChupaReaper
Yea, this has been a problem on my multi-floor maps.

Posted: Mon Apr 07, 2008 21:36
by Nuxius