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1.0.29 Sinedie won't load from zip in GZdoom, does in ZDoom

Posted: Sat Dec 15, 2007 20:21
by Enjay
The WAD sinedie (which just got a caco award) is in a zip and there is a pathname in the zip (\sinedie - IIRC). If you load the Zip in Zdoom 2.1.7, the levels load but they don't in GZdoom.

I think not loading WADs from anything other than certain reserved name directories is intended (?) so it probably isn't a bug, but I noticed the difference between the two ports so I just thought I'd mention it.

Posted: Sat Dec 15, 2007 21:25
by Graf Zahl
It loads in 2.1.7?

That's strange. I thought I fixed that bug much earlier.