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1.0.32 Glowing Pigs

Posted: Thu Jan 24, 2008 19:11
by Enjay
I suspect this is a GZdoom problem rather than one with LIGHTS.WAD because I can't see anything in LIGHTS.WAD to allocate a light to these sprites but when you use a porkalator on one of those flying FireDemon things in Hexen, you get a glowing pig running around. ie, although the thing is now a pig, the dynamic light is still attached to it.

Actually, I quite like the effect because it lets you know which pig was one of those FireDemon things to start with. However, I suspect it is a bug.

Image
Image

Posted: Thu Jan 24, 2008 19:16
by Graf Zahl
Heh!

Apparently the dynamic light gets transferred and not reset when the fire demon is morphed...

Shouldn't be too hard to fix

Posted: Thu Jan 24, 2008 22:06
by Azure Agony
He, he, this piggy looks nice :) I like it. It's not real pig but magic so it could glow. Hexen magics :P

Posted: Thu Jan 24, 2008 22:10
by Enjay
I guess the biggest problem with it, from an end user POV is that it continues to glow even when it's dead.

Posted: Thu Jan 31, 2008 11:49
by Graf Zahl
fixed