[1.0.32] screen not sizing correctly
Posted: Fri Feb 15, 2008 7:30
In fullscreen & windowed when I start the game all I can see is the top left corner of the screen. In windowed mode the window is the wrong size it gets smaller the higher you set the res; you can only see the top left of the game screen at lo-res. The effect is similar in fullscreen but the game only takes up the top left corner the rest is the desktop. This is in openGL.
In software windowed does the same thing. Fullscreen works but anything moving on the desktop (like the smileys to my left in the post page) bleeds through the image.
I tried to take a SS but it came out normal. (figures)
1.0.21 & down has no problems. I realize this is probably driver related, but I'm hoping its not. Finding the right driver on an ATI, esp an old one, is a nightmare. Hey look it fixed the problem, no wait now this other game is crashing....
Man I miss my voodoo card. [sigh]
relevant sysspecs are as follows:
XPpro SP2
DX9.0c
ATI AIW (7500ish hard to tell with those buggers)
omega drv 38252
BTW thanks for adding in that toggle for overlay only on the automap a few releases back. I think I was the one originally asking about it.
In software windowed does the same thing. Fullscreen works but anything moving on the desktop (like the smileys to my left in the post page) bleeds through the image.
I tried to take a SS but it came out normal. (figures)
1.0.21 & down has no problems. I realize this is probably driver related, but I'm hoping its not. Finding the right driver on an ATI, esp an old one, is a nightmare. Hey look it fixed the problem, no wait now this other game is crashing....
Man I miss my voodoo card. [sigh]
relevant sysspecs are as follows:
XPpro SP2
DX9.0c
ATI AIW (7500ish hard to tell with those buggers)
omega drv 38252
BTW thanks for adding in that toggle for overlay only on the automap a few releases back. I think I was the one originally asking about it.