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[svn r: 31] hexen map change bug

Posted: Sun Feb 24, 2008 1:24
by GuntherDW
what happens when you kill a monster in a map (any mode),
is that it kicks you back to the console with this error

Code: Select all

BUG: CorpsePointer::Serialize
(or one of its superclasses) needs to call
Super::Serialize
i'm using r31 on linux with no patch applied (just had to create some .h files for the compiler to be able to compile correctly)

is this a bug on my end or on gzdoom's end?
i'm using the standard hexen mapset, with just brightmaps & lights loaded (it also does it w/o those 2 loaded)

Posted: Sun Feb 24, 2008 1:36
by Enjay
I reported this over at Zdoom. Graf has since fixed it.