Using textures as flats in Gzdoom format.
Posted: Sat Mar 22, 2008 1:49
I haven't been following the progress of Gzdoom very closely it might have been suggested allready but in Gzdoom format when I want to use an texture as an flat I have to type in their names manually can it be like in zdoom format the way it is now is very tedious and annoying to do every time and it slows mapping progress down.
[edit]Oh wait its probably the wrong place to ask this problem is for doom builder not Gzdoom I think.
[edit]Oh wait its probably the wrong place to ask this problem is for doom builder not Gzdoom I think.