Doom Restuffed
Posted: Wed Apr 02, 2008 14:09
Hey, Lioyd here.
I'm working on a mod based on Doom's original monsters/weapons, but which is supposed to "enhance" the game by adding ZDoom's extra features(smoke, casings, reload, etc.) There is a beta on the ZDoom forums. Keep in mind that IT IS A BETA AND HAS NOTHING TO DO WITH THE CURRENT PROGRESS. No link...call me lazy :p
So here's the progress.
Pistol - still needs a few improvements
Chainsaw - Done
Rifle - Done
Machinegun - still needs a few improvements
Chaingun - Done
Shotgun - Done
SSG - still needs a few improvements
Rocket Launcher - DONE !!! USE IT !!!
Plasma Gun - still needs a few improvements
BFG - Done
Unmaker - In progress
Yeah, I know, it's a bit too late. :p. There is also a monster replacement so the weapons aren't too overpowered.
-The SG guy is more powerful. The zombieman has got a rifle.
-The shotgunners randomly replaces the zombies, and [latin]vice versa[/latin].
-The chaingunner randomly replaces the Pinkies (for Doom 1)
-There are some occasional Marines to help you. (Or to get killed right in front of you. :p)
-jDoom-style rocket trails ! OMG 3y3 RULE !!! Kidding. But I could bet $1.000.000 you'll react like this when you see it. :p
What i plan...
-An SSG guy to randomly replace the chaingunners. Asked Eriance for the reloading sprites.
-Err...nothing else
I'm working on a mod based on Doom's original monsters/weapons, but which is supposed to "enhance" the game by adding ZDoom's extra features(smoke, casings, reload, etc.) There is a beta on the ZDoom forums. Keep in mind that IT IS A BETA AND HAS NOTHING TO DO WITH THE CURRENT PROGRESS. No link...call me lazy :p
So here's the progress.
Pistol - still needs a few improvements
Chainsaw - Done
Rifle - Done
Machinegun - still needs a few improvements
Chaingun - Done
Shotgun - Done
SSG - still needs a few improvements
Rocket Launcher - DONE !!! USE IT !!!
Plasma Gun - still needs a few improvements
BFG - Done
Unmaker - In progress
Yeah, I know, it's a bit too late. :p. There is also a monster replacement so the weapons aren't too overpowered.
-The SG guy is more powerful. The zombieman has got a rifle.
-The shotgunners randomly replaces the zombies, and [latin]vice versa[/latin].
-The chaingunner randomly replaces the Pinkies (for Doom 1)
-There are some occasional Marines to help you. (Or to get killed right in front of you. :p)
-jDoom-style rocket trails ! OMG 3y3 RULE !!! Kidding. But I could bet $1.000.000 you'll react like this when you see it. :p
What i plan...
-An SSG guy to randomly replace the chaingunners. Asked Eriance for the reloading sprites.
-Err...nothing else