bounce with slopes and a TERRAIN lump
Posted: Thu Apr 17, 2008 17:34
There's a strange(?) viewpoint bounce with slopes and a TERRAIN lump.
If there's a footclip value for deep water effect and the defined flat continues from a normal plane floor to a sloped downhill, the border of those sectors kind of bounces the players viewpoint up to the normal level.
Here's a short example wad. With idmypos I can see that the player's actual z-height on top of the bounce is 1 unit lower than on the plane floor.
If there's a footclip value for deep water effect and the defined flat continues from a normal plane floor to a sloped downhill, the border of those sectors kind of bounces the players viewpoint up to the normal level.
Here's a short example wad. With idmypos I can see that the player's actual z-height on top of the bounce is 1 unit lower than on the plane floor.