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HiRes Txtures Question

Posted: Fri May 09, 2008 5:56
by Reinchard
Is this possible to force GZDoom to load all hi-res textures in the moment when program loading map? You know, before you start the game itself. During the game, in some places with hi-res textures GZDoom freez on little moment. I work on nvidia 8500.

Posted: Fri May 09, 2008 8:02
by Graf Zahl
There's a 'Precache GL textures' option in the menu. If a texture isn't caught by that I'm sorry I can't fix it. Precaching only can make a best guess what is needed and some things may slip through.

Posted: Fri May 09, 2008 8:32
by Reinchard
Thank you.