[131] 64 bit Major slowdowns in ACSrcade.wad in GL mode
Posted: Sat Jul 19, 2008 17:54
Wad link - http://www.doomworld.com/idgames/index.php?id=15090
For some time after the map starts, there is heavy slowdown, and looking away from the duck hunt minigame seems to stop the slowdown. It would seem that it has something to do with the camera texture, but if you go into the area where the camera is and see the minigame objects first-hand, slowdown also happens there. Maybe it has something to do with how the scoreboard is rendered?
Oh and the slowdown only happens in the GL renderer.
I'm going to look at this again soon, but I posted it here so (mainly I won't forget about it but also so) someone might be able to give me some tips on what the problem could be and where I should look.
For some time after the map starts, there is heavy slowdown, and looking away from the duck hunt minigame seems to stop the slowdown. It would seem that it has something to do with the camera texture, but if you go into the area where the camera is and see the minigame objects first-hand, slowdown also happens there. Maybe it has something to do with how the scoreboard is rendered?
Oh and the slowdown only happens in the GL renderer.
I'm going to look at this again soon, but I posted it here so (mainly I won't forget about it but also so) someone might be able to give me some tips on what the problem could be and where I should look.