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A_Explode doesn't damage enemies in radius?

Posted: Sat Aug 16, 2008 8:51
by Nash
http://nash.wanzafran.com/doomstuff/bug ... uncher.zip

Give yourself ROTD_RocketLauncher and try firing the rocket at a large group of zombiemen or something.

It used to be that the weapon will gib a lot of monsters due to its large radius, but it's not like that anymore.

When I fire it at a group of zombies, only one zombie will get gibbed.

Happens only in GZDoom r160. ZDoom appears to do this properly.

Posted: Sat Aug 16, 2008 9:09
by Graf Zahl
fixed.