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r177 (minor) Chex3 intermission animation problem

Posted: Sun Sep 14, 2008 13:58
by Enjay
I don't know how important this will be seen as, but just in case it is indicative of a bigger problem...

There seems to be a slight alignment problem with the animated space ship on the Chex 3 intermission screen. If you start a game (preferably on Episode 3) and then type "changemap E3Mwhatever" you will see the the intermission screen behind the console. When it does, the animated spaceship appears then moves up by a pixel or two. From that point on it stays where it is until you hit the space bar to progress to the next level. When you do that, the spaceship dips by a pixel momentarily, then jumps up again.

This was at 640x480 (other resolutions not tested) and it does not seem to happen with Zdoom.

Posted: Sun Sep 14, 2008 15:38
by Graf Zahl
I only see a problem with E1's animation but that's clearly messed up graphics.

Posted: Sun Sep 14, 2008 16:26
by Enjay
Sorry that this is a big file, but it does show the problem.
Captured by hitting printscreen at the same time as the space bar to advance to the next level.

[spoiler]Image[/spoiler]

Like I said, it doesn't happen with Zdoom (at the same resolution) so it seems to be GZdoom rather than the graphic.

Posted: Sun Sep 14, 2008 16:49
by Graf Zahl
What am I supposed to see there?

Posted: Sun Sep 14, 2008 17:25
by Enjay
See the spaceship? The WIA2*** graphic is jumping up and down slightly? It doesn't do that in Zdoom.

Re: r177 (minor) Chex3 intermission animation problem

Posted: Sun Oct 18, 2009 8:53
by Graf Zahl
I can't reproduce this anymore.

Re: r177 (minor) Chex3 intermission animation problem

Posted: Sun Oct 18, 2009 11:06
by Enjay
Looks fine for me too now.