r179 Hang when exiting
Posted: Tue Sep 16, 2008 22:38
I realise that this won't give you much to go on, but at least I'll mention it in case someone somewhere is able to add some more information. Using SoulPriestess' compile of r179 I have twice had a hang when quitting the game.
The first time it happened, I had played E1M1 of Heretic and then moved on to E1M2. Shortly afterwards, I quit. When I did so, it looked like GZdoom was exiting normally, I play full screen but, when I quit I get a brief view of a Window frame (title bar etc) as the Windows desktop is brought back into focus and the game releases it's control over my machine.
This time, however, I got to the point where the Window frame was visible, but the contents of the Window were just black. The music continued playing and the game was stuck like that. I did have my mouse pointer back and I was able to click on the X button in the top right of the Window to try and close GZdoom. However, this didn't close the game. After a delay, I got the "this program is not responding... end now" Windows dialogue. After a few tries, eventually GZdoom did indeed get closed by this method.
The second time was very similar. However, I have also been able to play without any such problems.
The first time it happened, I had played E1M1 of Heretic and then moved on to E1M2. Shortly afterwards, I quit. When I did so, it looked like GZdoom was exiting normally, I play full screen but, when I quit I get a brief view of a Window frame (title bar etc) as the Windows desktop is brought back into focus and the game releases it's control over my machine.

This time, however, I got to the point where the Window frame was visible, but the contents of the Window were just black. The music continued playing and the game was stuck like that. I did have my mouse pointer back and I was able to click on the X button in the top right of the Window to try and close GZdoom. However, this didn't close the game. After a delay, I got the "this program is not responding... end now" Windows dialogue. After a few tries, eventually GZdoom did indeed get closed by this method.
The second time was very similar. However, I have also been able to play without any such problems.