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r228 Crash with badly set up polyobject

Posted: Sun Nov 09, 2008 13:30
by Enjay
From this thread

http://forum.zdoom.org/viewtopic.php?f=2&p=385049

This is my semi-fixed version of the file. The poly object is wrongly set up. It has a start spot where it needs an anchor. When trying to start the map, I get dropped to the console with an error message (fair enough). However, in GZdoom r229 (not Zdoom or 1.1.5) when I quit, I have a crash dialogue waiting for me at the desktop.

[edit] Doesn't happen every time and I have never had it happen when loading the file from a zip - so try it as a WAD outside the zip which seems to cause the crash more reliably. [/edit]

Posted: Sun Nov 09, 2008 16:11
by Graf Zahl
Old problem. The engine can't recover from errors that get thrown during map load. It's only luck that this doesn't happen in some builds.