As reported by JonnyFive over at Zdoom, map placed decals are not lit by dynamic lights. Other decals generated in game, eg blood splats, do seem to be correctly lit.
Original Zdoom thread
http://forum.zdoom.org/viewtopic.php?f=3&t=20171
r270 map placed decals not lit by dynamic lights
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Re: r270 map placed decals not lit by dynamic lights
I won't fix this for the current renderer. However, the new one is supposed to have a lighting system that should solve this issue automatically.
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Re: r270 map placed decals not lit by dynamic lights
This too has apparently been fixed long ago.