r293 Player start under 3D floor
Posted: Fri Jan 16, 2009 11:08
This happened right as I was getting ready to shut down last night so I need to confirm. However, I'm pretty sure that something has changed with how player start spots behave relative to 3D floors.
In the past, player starts would always start at the floor level of the containing sector (and various tricks have been employed to put them on the 3D floor if required). However, last night I accidentally placed a player spot under a 3D floor (spot height was 0) and when I started the game, I was stuck in the ceiling (the 3D floor was only 32 units below the ceiling).
Obviously, if the bug exists, this will mess up any maps that have been made where the player starts under a 3D floor.
In the past, player starts would always start at the floor level of the containing sector (and various tricks have been employed to put them on the 3D floor if required). However, last night I accidentally placed a player spot under a 3D floor (spot height was 0) and when I started the game, I was stuck in the ceiling (the 3D floor was only 32 units below the ceiling).
Obviously, if the bug exists, this will mess up any maps that have been made where the player starts under a 3D floor.