I don't know how to word this properly... you know how in ZDoom, the fog's curve is more... um, extreme? It's like everything becomes fullbright when you stand next to them.
Right now, GZDoom's Doom fog behaves more kinda like vanilla Doom's fog... but I kinda like ZDoom's fog. Especially for darker maps, ZDoom's fog is much better.
Also, I am aware of gl_light_ambient but unfortunately it's not the same.
Please consider this. Thanks.
