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0.9.5 Source

Posted: Tue Sep 13, 2005 23:34
by Jim
The 0.9.5 GZDooom source is missing doomdef.h and d_player.h.

Posted: Wed Sep 14, 2005 0:00
by Graf Zahl
It is not. In my .zip they are there.

Posted: Wed Sep 14, 2005 0:07
by Jim
Oops, so they are :oops:, but they are named Doomdef.h and D_player.h.

Posted: Wed Sep 14, 2005 0:45
by Graf Zahl
...which doesn't matter under Windows.

Posted: Thu Sep 15, 2005 0:30
by MartinHowe
Graf Zahl wrote:...which doesn't matter under Windows.
I think Jim's avatar is a subtle clue to the problem here... :)

Posted: Thu Sep 15, 2005 5:01
by The HavoX
Does it start with an L and ends with an X, and is the OS's mascot a penguin?

;)

Posted: Thu Sep 15, 2005 21:57
by Jim
MartinHowe wrote:
Graf Zahl wrote:...which doesn't matter under Windows.
I think Jim's avatar is a subtle clue to the problem here... :)
I am trying to solve that problem at this very moment. Naturally, with such an apparent lack of consideration for cross-platform issues, it is taking some time.

Posted: Fri Sep 16, 2005 0:59
by Graf Zahl
When I upgrade to the 2.1.0 source it will solve itself. The current source base has a pretty wild history and since this won't live that much longer (depending on Randy) I have no desire to invest some work here.