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1.2.01: Heretic Chicken sprite offset
Posted: Mon May 25, 2009 22:05
by jengelh
When screenblocks <= 10 and vid_renderer=1, the chicken “weapon” sprite in Heretic after running the “morphme” ccmd is displayed offset to the top a little (so you see a gap).
(The sprite is drawn correctly with vid_renderer=0.)
Re: 1.2.01: Heretic Chicken sprite offset
Posted: Mon May 25, 2009 23:01
by Graf Zahl
No gaps for me. What resolution and aspect ratio are you using?
Re: 1.2.01: Heretic Chicken sprite offset
Posted: Sat May 30, 2009 16:53
by jengelh
aspect ratio: 4:3
renderer: opengl
fullscreen: yes/no
enable 5:4 aspect ratio: yes
Resolutions in which this happens: 480x360, 512x384, 640x400, 640x480, 720x540, 800x600
Re: 1.2.01: Heretic Chicken sprite offset
Posted: Sat May 30, 2009 17:12
by Enjay
Aha! It's the lack of status bar stretching that does it. (One of the few display options that you didn't mention.

)
Re: 1.2.01: Heretic Chicken sprite offset
Posted: Sun Oct 18, 2009 21:37
by Graf Zahl
Fixed - at least in the resolutions I tested this.