Page 1 of 1

[fixed]Hi Tech Hell 2 saves ...

Posted: Sat Sep 17, 2005 17:16
by that_guy
On map02 if I get killed and use a save (so far got killed after microwave chamber malfunction by the chaingunner) then I get a 'Invalid map object for camera' error when I hit the switch outside the base (this runs the cutscene where the teleporter is activated). Have to start the game over to get the switch to function properly.

Also, picking up green armor freezes GZDoom; have to shutdown from Windows Task Manager if you can get it to pullup on top of game screen :(

Posted: Tue Sep 20, 2005 3:52
by Planky
I don't think Graf has implemented Legacy's camera system, which might explain the error (A few of my wads with cameras bring up the same errors).

Posted: Tue Sep 20, 2005 8:39
by Graf Zahl
The camera system had to be completely rewritten because what FS is doing is completely incompatible with ZDoom. It has to be tested thoroughly before it can be considered stable.

Posted: Tue Sep 20, 2005 13:23
by Graf Zahl
Fixed. I forgot to save the array of spawned things which FS needs to reference the things in the map.