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[unable to reproduce]3d floor texture alinment bug

Posted: Wed Sep 21, 2005 22:04
by Cyrez
just loaded up my map in .96 and noticed that 3d floors nolonger inherit the control secters lindef offsets for textures. nore does uper or lower unpeged work, reloaded it into .95 and everything was fine.

if someone else could check this out to it may help, hate to have graf rumaging through code if it's just me :wink:

Posted: Wed Sep 21, 2005 22:21
by Graf Zahl
could you send me the map so that I can test it? I haven't changed anything about that code.

Posted: Wed Sep 21, 2005 22:25
by Cyrez
a heh, i don't think you want me sending you 120mb wad file 8)

but i will make up a demo wad real fast and see if the problem is still there, if so i will send it.

Posted: Fri Sep 23, 2005 22:27
by Cyrez
interestingly enough i have done 7 different test wads and the allignment works fine. yet in my project map it does not. i have even tried it on a new sector with the same results. could this maybe be an issue with the # of 3d floors in use?

Posted: Fri Sep 23, 2005 22:50
by Graf Zahl
Maybe you just expect the alignment to work differently than it really does? I'm sorry I can't say what's wrong here.

Posted: Sun Oct 09, 2005 8:52
by Graf Zahl
Since I am getting no feedback and haven't managed to make this problem appear myself I'll consider this issue closed.