r497 Brightmaps cancel translucency
Posted: Sun Sep 27, 2009 11:29
Try the following DECORATE and load it with brightmaps.pk3. Any frame for the zombie that has a brightmap will not be translucent.


Code: Select all
Actor ZombieTest : Zombieman replaces Zombieman
{
RENDERSTYLE TRANSLUCENT
ALPHA 0.50
}

