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Problem with a texture

Posted: Sun Oct 04, 2009 0:48
by NeoHippo
This is an exert of a map I'm working on.

The problem is the texture in the center, it's circled in the larger image.

Image
click image for a larger view

I just cannot get this texture to look the same as the other two. My hunch is, that the 3D floor may have something to do with this. Could someone confirm this, please. Or, maybe, I am doing something wrong or missing something.

Re: Problem with a texture

Posted: Sun Oct 04, 2009 1:36
by Enjay
It is something to do with one of the 3D floors. If you remove the 3D floor line with tag #13, the texture matches the rest. Restore the 3D floor line and the texture becomes dull again.

However, that's as far as I can get. I can't read your scripts lump for some reason so I can't see what your script is doing (if indeed it does anything) and I've tried all sorts of reconfigurations of the different floors and not come up with anything that does what you want.

Clearly there is some problem with the transfer wall light and the 3D floor but I don't know if this is a bug or just a case of "don't do that". Whatever it is, it has me stumped ATM. :(

Re: Problem with a texture

Posted: Sun Oct 04, 2009 2:46
by NeoHippo
Thanks, Enjay

There is no scripting involved.
I do believe, that this is somewhat related to this http://forum.drdteam.org/viewtopic.php?f=25&t=3893 . However, it would be good to have a definitive answers.

Re: Problem with a texture

Posted: Sun Oct 04, 2009 9:58
by Graf Zahl
This looks like the additive translucency flag is ignored for that texture.
Moving to Bugs.

Re: Problem with a texture

Posted: Mon Oct 05, 2009 23:07
by Graf Zahl
I hope it's fixed without unwanted side effects.