Re: [r553] Sprites showing incorrectly through transparent floor
Posted: Mon Nov 09, 2009 7:44
by Graf Zahl
Just a reminder: We are currently at r 615. This bug was fixed in r574.
Re: [r553] Sprites showing incorrectly through transparent floor
Posted: Mon Nov 09, 2009 9:14
by Edward850
Ah. Then I guess this hasn't been updated in awhile then.
Re: [r553] Sprites showing incorrectly through transparent floor
Posted: Mon Nov 09, 2009 9:51
by Enjay
Edward850 wrote:Ah. Then I guess this hasn't been updated in awhile then.
Correct. As per Graf's request, and to aid the current beta testing in preparation of an official release, there are no SVN builds of GZdoom being released ATM. You should get the latest beta from Graf's download page.
Re: [r553] Sprites showing incorrectly through transparent floor
Posted: Mon Nov 09, 2009 11:09
by Gez
Edward850 wrote:Ah. Then I guess this hasn't been updated in awhile then.
The date of "October 17" should have tipped you off.
Re: [r553] Sprites showing incorrectly through transparent floor
Posted: Mon Nov 09, 2009 11:21
by Enjay
Actually, it might be an idea to remove that build from the SVN site. Normally I'd keep the last build around even if it is over 2 weeks old but this is a special case. I don't have ftp access from work so if any of the team want to remove it, please do. If not, I'll do it in a few hours.
Re: [r553] Sprites showing incorrectly through transparent floor
Posted: Mon Nov 09, 2009 11:46
by Gez
Enjay wrote:I don't have ftp access from work
Me neither, or I'd upload a file entitled "go read the home page.zip".
Re: [r553] Sprites showing incorrectly through transparent floor
Posted: Mon Nov 09, 2009 17:45
by Rachael
Or, an even more elegant solution is just to redirect people to the home page.