Legacy Of Suffering [One more of GZDoom's Cacoward]
- Logan MTM
- Posts: 179
- Joined: Wed Jan 04, 2006 2:52
- Location: Rio de Janeiro - BRAZIL
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Legacy Of Suffering [One more of GZDoom's Cacoward]
Features
- Nine brand new maps
- Coop and DM modes available
- SkullTag - Invasion mode (Demo)
- New weapons
- Smarter monsters
- New visual effects
- High-def textures
- Action
- Suspense
- Doom!
Download page
All comments are welcome. Hope everyone enjoy it!
Last edited by Logan MTM on Fri Dec 11, 2009 3:20, edited 3 times in total.
So as you read this know my friends I'd love to stay with you all.
Please smile when you think of me. My body's gone that's all...
Please smile when you think of me. My body's gone that's all...
- Enjay
- Developer
- Posts: 4723
- Joined: Tue Aug 30, 2005 23:19
- Location: Scotland
- Contact:
Re: Legacy Of Suffering is Released!
Having had a chance to play the beta, all I can say is that for people who want a top quality WAD that really uses GZdoom features, this is a must download. Parts of it are quite breathtaking.
Congratulations for completing it and getting it released Logan.
Downloading the final version now...
[edit] Holy smoke! The file has got a lot bigger. I'll be downloading for some time. [/edit]
Congratulations for completing it and getting it released Logan.
Downloading the final version now...
[edit] Holy smoke! The file has got a lot bigger. I'll be downloading for some time. [/edit]
- Logan MTM
- Posts: 179
- Joined: Wed Jan 04, 2006 2:52
- Location: Rio de Janeiro - BRAZIL
- Contact:
Re: Legacy Of Suffering is Released!
Do you have any idea HOW did you help me in this project?
So as you read this know my friends I'd love to stay with you all.
Please smile when you think of me. My body's gone that's all...
Please smile when you think of me. My body's gone that's all...
- Enjay
- Developer
- Posts: 4723
- Joined: Tue Aug 30, 2005 23:19
- Location: Scotland
- Contact:
Re: Legacy Of Suffering is Released!
I just played it and suggested a few things. You did the work.
-
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Re: Legacy Of Suffering is Released!
This looks great.
I hope it is the best I have ever played.
I hope it is the best I have ever played.
- Graf Zahl
- GZDoom Developer
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Re: Legacy Of Suffering is Released!
This needs a Cacoward nomination.
- Enjay
- Developer
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- Joined: Tue Aug 30, 2005 23:19
- Location: Scotland
- Contact:
Re: Legacy Of Suffering is Released!
Malinku (?) has nominated it and both Patrick and myself have seconded it.Graf Zahl wrote:This needs a Cacoward nomination.
http://www.doomworld.com/vb/blogs/44887 ... ns-2009/5/
- Logan MTM
- Posts: 179
- Joined: Wed Jan 04, 2006 2:52
- Location: Rio de Janeiro - BRAZIL
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Re: Legacy Of Suffering is Released!
Just heard Graf Zahl and Enjay say it enought!
So as you read this know my friends I'd love to stay with you all.
Please smile when you think of me. My body's gone that's all...
Please smile when you think of me. My body's gone that's all...
- Rachael
- Developer
- Posts: 3646
- Joined: Sat May 13, 2006 10:30
Re: Legacy Of Suffering is Released!
I will be honest here.
It's quite obvious a lot of hard work and dedication went into making this mod, and it does indeed deserve a cacoward nomination.
However, it does feel a bit repetitive and predictable in some places - additionally, some simple things are NOT intuitive (such as strafe-right for english, alt-fire for weapon reload, etc). I have no idea how you're going to clean that bit up, though, but needless to say, good work on it! I definitely look forward to seeing more from you.
It's quite obvious a lot of hard work and dedication went into making this mod, and it does indeed deserve a cacoward nomination.
However, it does feel a bit repetitive and predictable in some places - additionally, some simple things are NOT intuitive (such as strafe-right for english, alt-fire for weapon reload, etc). I have no idea how you're going to clean that bit up, though, but needless to say, good work on it! I definitely look forward to seeing more from you.
- Logan MTM
- Posts: 179
- Joined: Wed Jan 04, 2006 2:52
- Location: Rio de Janeiro - BRAZIL
- Contact:
Re: Legacy Of Suffering is Released!
Thank you so much SoulPriestess.
The strafe-right for english was horrible! My bad!
BTW, in the begining of Map1 don't you saw "Press F1"? There is a healp screen that teach you how to use the weapon. ^^
The strafe-right for english was horrible! My bad!
BTW, in the begining of Map1 don't you saw "Press F1"? There is a healp screen that teach you how to use the weapon. ^^
So as you read this know my friends I'd love to stay with you all.
Please smile when you think of me. My body's gone that's all...
Please smile when you think of me. My body's gone that's all...
- Pyro
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- Joined: Fri Jun 01, 2007 15:12
- Contact:
Re: Legacy Of Suffering is Released!
Finally!
The one who waits with prudence, will be rewarded at the right time.
Well, the waiting has ended, huh?
For Graf's approval, someone finally made a good use the GZDoom features!
And your sacrifice with LOS will be rewarded, Logan!
The Cacoaward is yours!
The one who waits with prudence, will be rewarded at the right time.
Well, the waiting has ended, huh?
For Graf's approval, someone finally made a good use the GZDoom features!
And your sacrifice with LOS will be rewarded, Logan!
The Cacoaward is yours!
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
Re: Legacy Of Suffering is Released!
I just had the chance to play it a bit. I won't criticise the gameplay much but here's a few general comments about the presentation:
1. Please do not use the Ghostbusters logo in conjunction with GZDoom! I don't appreciate that. This is my personal avatar in Doom related forums - *NOT* a GZDoom logo!
2. Instead of having a language selection menu better use ZDoom's language capabilities. You can print strings from the language lump with the l: modifier. Just provide one lump with [enu default] and another one with [pt] and everyone will only see the language of choice. Even if you don't English should be the default.
3. Make the intro skippable. After starting the game for the third time it became really annoying to sit through these text screens.
1. Please do not use the Ghostbusters logo in conjunction with GZDoom! I don't appreciate that. This is my personal avatar in Doom related forums - *NOT* a GZDoom logo!
2. Instead of having a language selection menu better use ZDoom's language capabilities. You can print strings from the language lump with the l: modifier. Just provide one lump with [enu default] and another one with [pt] and everyone will only see the language of choice. Even if you don't English should be the default.
3. Make the intro skippable. After starting the game for the third time it became really annoying to sit through these text screens.
- Logan MTM
- Posts: 179
- Joined: Wed Jan 04, 2006 2:52
- Location: Rio de Janeiro - BRAZIL
- Contact:
Re: Legacy Of Suffering is Released!
I'm sorry about Ghostbusters logo. Was just a tribute. Removed!
The intro and all cutescenes already is skippables.
I'll make use of this language method in LOS II. Is too late know to change all the text.
At least did work.
I'll upload the update this night!
EDIT: All right about SoulPriestess logo?
The intro and all cutescenes already is skippables.
I'll make use of this language method in LOS II. Is too late know to change all the text.
At least did work.
I'll upload the update this night!
EDIT: All right about SoulPriestess logo?
So as you read this know my friends I'd love to stay with you all.
Please smile when you think of me. My body's gone that's all...
Please smile when you think of me. My body's gone that's all...
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
Re: Legacy Of Suffering is Released!
Logan MTM wrote: The intro and all cutescenes already is skippables.
How?
- Enjay
- Developer
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- Joined: Tue Aug 30, 2005 23:19
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Re: Legacy Of Suffering is Released!
I think he means that it is something he has addressed since the initial release but hasn't put out as a fixed version just yet.