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[r669+, Earlier?] Chasecam forces X Billboarding

Posted: Tue Dec 29, 2009 4:15
by NeuralStunner
I play with X-Y Billboarding on, which works fine from first-person view. However, when switching to the chasecam, it forces the sprites to billboard until 1st person view is restored.

I am not sure whether camera changes (I.E. Camera Things) have this effect as well.

Edit: Removed the unneeded images.

Re: [r669+, Earlier?] Chasecam forces X Billboarding

Posted: Wed Dec 30, 2009 9:30
by Graf Zahl
Fixed. There's one issue though: If you look straight up or down the player sprite will disappear. I can't do much about that because the projection just doesn't work in that case.