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Weird keyboard input regression from 1.3 to 1.4

Posted: Fri Jan 08, 2010 18:44
by spank
Hi everyone.
This is not a bug per se, since it probably has to do with the environment I'm using to run GZDoom (under Crossover Games for Mac), but since v1.3.17 works flawlessly, I wonder what might have changed in the latest version - it seems it won't recognize any keyboard input unless I'm in the menu system or the console! I can only play using the mouse. Is there any setting regarding keyboard input that I could tweak to see if I can get it work?

Re: Weird keyboard input regression from 1.3 to 1.4

Posted: Sun Jan 24, 2010 9:51
by Graf Zahl
Once 1.4.2 is released (in a few hours), please try to set 'norawinput' to 1 at the console. The new input code has been known to cause problems on non-Windows environments.

Re: Weird keyboard input regression from 1.3 to 1.4

Posted: Sun Jan 24, 2010 11:54
by Enjay
Graf's suggestion would obviously be the first thing to try but, as a thought, have you tried deleting your ini and then setting things up again? The reason I ask is that some time ago I had something very similar happen even on Windows: only the menu and console responding to key strokes. I deleted my ini and everything worked again.

Re: Weird keyboard input regression from 1.3 to 1.4

Posted: Mon Jan 25, 2010 22:51
by spank
Awesome news Graf, thanks!

Enjay: that's what I did - I didn't even have mouse input with my previous ini file!