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Bug of the HOM (Hall OF Mirrors)

Posted: Mon Jan 25, 2010 16:38
by code_zeroJR
hi again people

this time i will post a bug that i found in a WAD called Knee-Deep In ZDoom
first one is about a bug that it seems like HOM (Hall OF Mirrors), here is a image:
this left one is fine and the other one has the half HOM
this left one is fine and the other one has the half HOM
Screenshot_Doom_20100125_115829.png (91.97 KiB) Viewed 702 times
i know this is a SCREENSHOT. if anyone played this WAD, you will notice in the area where has two pillar like in the image: the left pillar "runs" fine as a power. but the right one has a half HOM.

special EDIT: this is just a information to share with others users to experience with GZDoom /Zdoom problems or bugs. :mrgreen:

ENJOY DOOMING!! :chaingun: :bfg:

Re: Bug of the HOM (Hall OF Mirrors)

Posted: Mon Jan 25, 2010 16:53
by Graf Zahl
Lesson one for posting useful bug reports:

1. Screenshots are useless without further information.
2. Which level?
3. What position (Typing IDMYPOS before making a screenshot works wonders!)
4. Even better would be a savegame so that I can have a look myself.

That said, I can't see anything wrong in your screenshot so unless you help me out I'll close this report.

Re: Bug of the HOM (Hall OF Mirrors)

Posted: Mon Jan 25, 2010 17:05
by Gez
code_zeroJR wrote:this left one is fine and the other one has the half HOM
And it didn't occur to you that it would be more useful if you showed the one with a problem, rather than the one that works fine?
code_zeroJR wrote:i know this is a SCREENSHOT.
Yes. We know that, too.

Re: Bug of the HOM (Hall OF Mirrors)

Posted: Mon Jan 25, 2010 19:35
by Enjay
I reckon it's Z1M3 position -4470, -3640, but I don't see anything wrong.

Re: Bug of the HOM (Hall OF Mirrors)

Posted: Mon Jan 25, 2010 20:40
by code_zeroJR
Graf Zahl wrote:Lesson one for posting useful bug reports:

1. Screenshots are useless without further information.
2. Which level?
3. What position (Typing IDMYPOS before making a screenshot works wonders!)
4. Even better would be a savegame so that I can have a look myself.

That said, I can't see anything wrong in your screenshot so unless you help me out I'll close this report.


oh yes, you are right.
i kinda sucks without using further infos.
i´ll remember that for next report.

Re: Bug of the HOM (Hall OF Mirrors)

Posted: Mon Jan 25, 2010 20:44
by code_zeroJR
Enjay wrote:I reckon it's Z1M3 position -4470, -3640, but I don't see anything wrong.
probably i used to play in the ZDoom port.
when i played on GZDoom, i went to this area with two pillar running as power in the position you mentioned, i noticed that both are fine. so: Zdoom has many bugs.

Re: Bug of the HOM (Hall OF Mirrors)

Posted: Mon Jan 25, 2010 21:20
by Enjay
I can't see anything wrong in Zdoom or GZdoom. :dunno:

Re: Bug of the HOM (Hall OF Mirrors)

Posted: Mon Jan 25, 2010 21:42
by Graf Zahl
Me neither.

Re: Bug of the HOM (Hall OF Mirrors)

Posted: Wed Jan 27, 2010 16:49
by code_zeroJR
Graf Zahl wrote:Me neither.
well, atleast for you didn´t happened this problem. it appeared to me, but too bad i didn´t post a video or a save game...