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[1.4.8] Bug: HeXen - Fighter Fléchette

Posted: Thu May 06, 2010 22:48
by RaVeN
When Fighter throw Fléchette last sprite before explosion fall through floor
And "adjust sprite clipping" doesnot affect to this. always, never(all time), smart - all other values not work

Re: [1.4.8] Bug: HeXen - Fighter Fléchette

Posted: Mon Aug 09, 2010 19:20
by Gez
Fixed in r874. Use the new "smarter" clip adjustment method, and/or change the gl_sclipthreshold CVAR to a value greater than 11.0.

Re: [1.4.8] Bug: HeXen - Fighter Fléchette

Posted: Tue Aug 10, 2010 8:28
by RaVeN
Thanx =)