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[fixed]texture bug, maybe node's?

Posted: Fri Oct 07, 2005 18:34
by lemonzest
hiya

in gzdoom 0.9.9 these bugs showup, maybe node or deep water effect problems, runs fine on version gzdoom version 0.9.6

the wad is strain, level 21

Bug, 0.9.9

Image

Normal, 0.9.6

Image

edit: forgot specs

Athlon64 3000+
ATI Radeon X800XT (Cat version 5.9)

Posted: Fri Oct 07, 2005 18:44
by Graf Zahl
That WAD uses some extreme deep sector hacks. I had to deactivate the handling because it is causing more serious problems elsewhere. Once I find that bug I will reactivate it.