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r853 Shooting polyobject crash

Posted: Sun Jul 25, 2010 10:36
by Enjay
Playing KZdoom7

http://www.doomworld.com/idgames/index.php?id=11115

Standing at x -1002, Y 3380 facing west

Shoot the big double polyobject door to cause a crash.

Crash did not happen when lights PK3 was not loaded.

Re: r853 Shooting polyobject crash

Posted: Sun Jul 25, 2010 10:50
by Edward850
These screenshots tend to suggest it might be a result of dynamic lights on decals on polyobjects.

Re: r853 Shooting polyobject crash

Posted: Sun Jul 25, 2010 11:22
by Graf Zahl
fixed
+