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[not a bug]Odd rocket trails
Posted: Sun Oct 09, 2005 0:04
by Cutmanmike
Prehaps a feature unseen by my eyes. It would seem that rockets now have a new trail if the hexen graphics LVAS are included. A good example to try this is running doom with njsplash.wad. Is this intended?
Posted: Sun Oct 09, 2005 0:13
by TheDarkArchon
LVASG0-K0 to be percise. See Tainted Decorum
Posted: Sun Oct 09, 2005 0:51
by Graf Zahl
I happen to like it.

If it bothers you go to the console and set sv_rocketsmoke to 0. I have no idea why it is set to true by default. This really needs to have its own dedicated sprite. Then I could make it an 'official' feature. That's something I have been planning for some time but I keep forgetting about it.
But this is not a bug.