Zpack - Random maps for Doom,(cooperative) map not working
Posted: Tue Sep 07, 2010 13:11
In this WAD, (multiplayer) episode 3 level 6, where the level is based on "Dead Simple" from Doom2, the level doesn't work completely
right. There is a clock that goes clockwise one hour everytime you have completed a wave, but in multiplayer, when you complete a wave, the clock goes on one hour and then nothing happens, sometimes. The first time it happened, the clock went to 9-o-clock and
the game didn't go further with what it was supposed to. We tried a second time, but then it stopped at 4-o-clock, so with other words it
can happen randomly (ON BOTH COMPUTERS in multiplayer). We are running it on GZDoom 1.4.8, so is this a engine problem or some-
thing?
http://www.doomworld.com/idgames/?id=15332
right. There is a clock that goes clockwise one hour everytime you have completed a wave, but in multiplayer, when you complete a wave, the clock goes on one hour and then nothing happens, sometimes. The first time it happened, the clock went to 9-o-clock and
the game didn't go further with what it was supposed to. We tried a second time, but then it stopped at 4-o-clock, so with other words it
can happen randomly (ON BOTH COMPUTERS in multiplayer). We are running it on GZDoom 1.4.8, so is this a engine problem or some-
thing?
http://www.doomworld.com/idgames/?id=15332